
Made for 
Coming soon
Ultimate
Water 2D
Interactive water system for 2D and 2.5D games.
Core capabilities
Water rendering and gameplay systems for 2D and 2.5D games.
Built for Unity's 2D Renderer. Create side-view, perspective, or fake-perspective water with configurable rendering, interaction, and physics.

Ripples, splashes, wakes, and waves.
Impacts can deform the surface, generate foam, and contribute to physics sampling.

2D, 2.5D, and fake perspective.
Select the geometry and projection that match the scene camera.

Buoyancy, characters, and currents.
Connect physics objects and custom character controllers to the same water simulation.
Built with an exclusion area Scene configuration
Underwater rendering and modular effects.
Configure underwater color and distortion, create caves and air pockets, and add currents, reflections, light rays, debris, and props as needed.
View feature modules
Editor workflow
Unified Inspector and reusable presets.
The unified Inspector keeps geometry, appearance, interactions, modules, presets, and performance controls together.
